Type. I suppose it's the same as a middle click. <i>Creeping doom</i> stacks with itself - if the druid casts this spell again while swarms still exist, the new swarms will join the existing swarms in attacking their targets. My Content on NWVault; New PRCs; Update History and Documentation. Only difference is it does not advance druid and bard spellcasting but rather one or the other. 13 druid - Gain Dire Wild Shape! (use bear) 14 druid 15 druid - greater spell penetration. Continue to scale AA down to nothing, AF down to minimum, et cetera, until you're achieving a consistent 60fps no matter what the scene is. But if you want to make a melee-oriented Druid, they are quite viable. 5 seconds as normal. , then 5 in Druid (to stay at effective. Creatures that. com]. A version of the druid's feat list is included that grants natural spell automatically, in order to prevent you from taking it by accident. "Spells known" refers to how many spells a sorcerer can know from that level. Move the "EPICCAMPAIGN" folder from the "campaigns" to your "campaigns" folder (e. . g. Attractive and youthful, her high cheek bones, pointed ears and radiant skin give her an almost celestial appearance. Conjuration Acid Splash: Orb deals 1d3 acid damage. Wizard cant heal, has poor survivability and most of its spells are useless 90% of the time. Druid spells are tied to wisdom, which determines what level of spell the druid can cast (up to unmodified wisdom - 10), bonus spell slots, and what the spell's difficulty class will be. Two is heavy armor, and a wider selection of weapons. I had selected Wolf as companion but now I want to change it to Bear. I thought the druid,shifter, monk builds were really good whats better then? 2 more replies. This is a focused Druid NWN spellcaster that targets Evocation school NWN Druid Spells. The Druid Build is a NWN Build for BioWare's cRPG Definition of 2002, Neverwinter Nights 1. g. Welcome to our Neverwinter Nights 2 spells database! Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. Adding WP levels to Clerics and Druids turns them into tanks; though Clerics and Druids can tank fairly well on their own, and even better once fully buffed, WPs do it even better. All spell levels have been synced with online version of the English manual. Spell progression will continue into the epic (20+) levels. at level 1 u have 4 slots of innate spells and 4 slots for lvl 1 spells. All the choices are really awesome and enjoyable to play. Wizard cant heal, has poor survivability and most of its spells are useless 90% of the time. The target creature is healed for 3d8 points of damage, +1 point per caster level (to a maximum of +15). With spontaneous casting, you don't need to memorise summon spells, so you can end up as a pretty versatile caster. Additionally, ability modifiers should be taken into account. Edit Edit source View history Talk (0) These spells are part of the "Conjuration" school of magic. Rogue. The cast of Neverwinter Nights 2, Mask of the Betrayer, Storm of Zehir, and Mysteries of Westgate. 2) Sorcerers have only a limited spellbook, Wizards can learn every spell (up to their opposition school). - Curse of Impending Blades: Finally, a spell Druids can't cast! But Wizards can. The font of dark magic burning in their souls makes them resistant to many. I thought, that this is a typical AD&D spell and should be in NWN 1, too. Admittedly, Wizard is the best choice to pair with Rogue since they both love Intelligence. 10 druid 11 druid 12 druid - maxed spell. Fantasy. and those are just low-mid level abilities. Spell level: cleric 6; druid 7; cleric with healing domain 5 Innate level: 6 School: conjuration Components: verbal, somatic Range: touch Area of effect: single Duration: instant Save: none Spell resistance: yes Additional counterspells: harm Description: The target of heal is restored to full hit points. ago. Level 0 (All spells known) Flare - This spell is not limited by the target's HD, as opposed to daze. If you were to cast the Silence spell directly on to an enemy, they would be allowed a will save and spell resistance to negate. Large Long Medium Party Personal Self Short Touch. Circle Kick [SoU] Cleave. This list is current as of v1. Have a look at this spreadsheet, by @ineth , specifically the Spheres tab, which outlines which spells belong to which spheres, and the Kits tab, which delineates which kits get which. For the original Neverwinter Nights released in 2002, see NWNWiki. Beyond caster level 24 the spell lasts longer extended than it does persisted (48 minutes). 10 ===== TABLE OF CONTENTS: I. Spell DC. ) until level 29. Companions are associates that can join the player's party in the course of a campaign. Buffs are overall stronger with spells like Haste, and has some powerful offensive spells, though it cannot provide healing, which may be bad considering NWN2's only healer option unless you can somehow get a full custom party is the Druid Elanee, whose healing spells are more expensive to cost than a cleric. Two druid feats from nwn2. 5). Or you can cheat and summon yourself an Eldritch Knight Chain Shirt. These are Wizards, Sorcerers, Clerics and Druids. Monk is a base class in NWN2. She can "lose" a prepared spell in order to cast any summon nature’s ally spell of the same level or lower. When targeting area of effect spells, the respective size will be highlighted on the ground. All mithril armor has reduced arcane spell failure. Gameplay NotesCaster Level(s): Druid 2, Bard 3, Wizard / Sorcerer 2 Innate Level: 3 School: Evocation Descriptor(s): Component(s): Verbal, Somatic Range: Medium Area of Effect / Target: Huge Duration: Instant Save: Fortitude negates Spell Resistance: Yes. Having a Cleric, or at very least a Druid, is very advisable. These are the 'vanilla' Neverwinter Nights Epic Spells as modified Specifically for use in Higher Ground. This spell will also lower the target creature's SR rating by 5 for ten rounds. D = Druid/Spirit Shaman, P = Paladin, R = Ranger, SW = Sorcerer/Wizard, Wlk = Warlock. Neverwinter Nights series Please explain how crafting works (NWN2) (3 posts) solved (3 posts) solved (3 posts) solved. the DC they have to hit has your WIS modifier added to it). Of course, he's playing an uber-build Favored Soul. Swarms last for three rounds before dissipating. Sorcerers in 3. Spirit Shaman is a base class that was introduced in Mask of the Betrayer. Druid spells. -Morpheus -Deus Ex. Druid spells are divine, and are not affected by somatic spell failure caused by wearing heavier armors. 👉 Nwn2 druid bonus spell slot Nwn2 druid bonus spell slot All opinions and views are of the advertiser and does not reflect the same of WTKR. Basilisk, drider, mindflayer are examples. When I drag them from my Spellbook to my Quick bar (the one at the bottom of the screen) it's like it sees them as scrolls, as they have two numbers in the square and the one at the bottom-right. A druid casts divine spells, which are drawn from the druid spell list. For the duration of the spell the affected creature will protect the caster and other allies. radius 30 ft. So when you select your 17th Druid level at character level 21, it will unlock 9th level spells. Cleric is probably the best magic class that can melee too, as you have tons of buffs or combat spells to help in melee. v. 24 druid the rest whatever can be fun. While spells may be flagged in this manner, they may be too high of a level to actually perform the meta-magic feat upon the spell (e. Also druid spells in general, with exceptions, do lowish damage but have great crowd control potential, due to how they have low damage but last long. Cleric really only benefits you if you stay in your human shape so you can spell cast. While the subject does not actually become undead, its vital processes are temporarily bypassed with no seeming ill effect. I looked at a lot of builds (tapatalk and world of. That'll give you a list of the feats. Druid Guide Guide by Sajber. Line. Since the list of spells a bard can select from is already extremely limited, I'm perfectly fine with my bards acting as wizards; where they can change out their spells on a daily basis. This allows them to cast spells, some of which are unique to the class, without fear of armor-related chance of spell failure. Feat ID: 2854 Background ID: 21 Prequesites: To take this background feat you must take Druid at level 1. This package provides various spell, bard songs, and invocation fixes for NWN2, MotB and SoZ. Clerics like Chuck Norris can do eveything!2 Answers. Exceptionally complex locking mechanisms or magically sealed doors and containers are beyond the abilities of this spell. The Commune With Nature spell (+8 Survival). So I decided to run thru this game again and looking thru the discussions thru the ages, notably the Druids are awesome at higher levels. 2da for the first race/sub-race that can worship this deity. Duelist Guide Guide by dutman. Druids use wisdom to cast spells and get a huge wisdom buffing spell. They are NOT available in the base game or expansions and do not replace the feats in the original game or expansions but are added as extra. Essentially, this is identical to the DnD 3. A successful touch attack must first be made when this spell is used against undead. 5E). Concentration 43 (55), Discipline 43 (45), Spellcraft 38 (40), Tumble 40 (40), remaining skillpoints 53. - Bigby's Crushing Hand). Duration. The other common buld went along the lines of Druid 21/Shifter 17/monk 2. Druid of Greenest, Faithful of Eldath Elle Avery. This makes it one Druid spell which ranks quite highly for damage and utility. Druids derive their power from nature rather than gods, although some may worship deities with an affinity for nature. This is good because the damage is holy and will almost never be resisted. A druid must choose and prepare her spells in advance. I hear a lot of claims on these boards, but one that runs most immediately counter to my experience is the idea that Druids are "intuitive" or "always powerful". A lot of this project is based upon the work of the IWD-in-BG2 conversion project, which later formed the backbone of IWDEE. Spell Level accurately reflects the spell level of the class used to brew the potion. Prohibited school: conjuration Prohibited to: no one Specializing in this school brings the notable (in multiplayer) consequence of being unable to use raise dead and resurrection. The problem seems to stem from NWN2 turning off the quick-bar slots entirely. This is a great game. The first and the one I prefer to play is 5 druid, 29 shifter, 6 monk. 03 Game Version 1. There is no fight you can't win if you are prepared for it, of course unprepared you better run as fast as you can!In NWN2 you have more friendly fire concerns due to the larger party, but you also have more allies to target with buff spells so they aren't any weaker. "Slender and graceful, this wood elf wears the earth toned garments of a druid. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells. 3. Fan Central BETA Games Anime Movies TV Video Wikis Explore Wikis. Rydersilver • 2 yr. The Difficulty Class for a saving throw against a druid’s spell is 10 + the spell level + the druid’s Wisdom modifier. Type of Feat: Metamagic Prerequisite: Ability to cast 1st-level spells. 42. The druid summons masses of flying insects, one swarm per two caster levels, that attack targets at random in the affected area. 4. Whereas mages in NWN2 get the lowest HP, the lowest AB, no sneak attack for spells, magic specialization with real tangible downsides, no armor, the silliest weapon proficiencies, and the fact that everyone, everywhere gets maximum HP, meaning direct damage spells (the bread and butter of NWN2 mage spells) are half as effective as they. Spells from the transmutation spell school transform the recipient, either subtly or otherwise. This leaves you with 22 levels in Druid - enough for a full spellbook and almost undispellable buffs. The way it works is you get a recipe for each item, go to an area with the crafting stations, and activate the recipe from your recipe books. Druids can be stupidly powerful with spells such as Stonehold, Storm of Vengance, Finger of Death, Heal, Mass Heal, Doom, Aura of Vitality, Spellresistance, Freedom of Movement, Shapechange and much more. Druids also receive their first use of wildshape at level 3, and one additional use every odd. Of course, wizards have way more leeway to experiment with spells due their ability to learn arcane spells from scrolls. Update 2: I've updated the 1. Some differences to in-game listings may still need correction. Also, remember that OP is play Origin campaign. Golems and other nonliving creatures cannot be drowned. The spell description states "The target animal companion" - it should be more clear, the script has it set to only the casters animal companion, not any others (eg; you cannot cast this your mate's animal companion, or cast this using. Close Cone, 20 ft. A druid must choose and prepare her spells in advance. This spell strips an enemy mage of up to four magical defenses, including Spell Mantle, Globes of Invulnerability, Stoneskin, Premonition, Protection from Elements, Ghostly and Ethereal Visage, Mage Armor, Shadow Shield and Elemental Shield. All spell levels have been synced with online version of the English manual. However, even if you can't benefit from the full bonus immediately, if you later gain noncaster-level HD you may be able to apply the rest of the bonus. I believe all three have access to the diplomacy skill, too, which is the most useful in the OC and MotB campaigns. All three classes have both spells (and a good amount of those) and the ability to melee. Acquisition [] To learn this spell, a character must take the feat Epic Spell: Hellball. Also, using two weapon is very viable if you manually buff each weapon before invis-ing/stealthing in. The subject is not subject to sneak attacks and critical hits for the duration of this spell, as though it were undead. Required for: Persistent spell Specifics: Extended spells have their duration doubled, lasting twice as long as normal. As of v1. Also Known As: • Neverwinter Nights 2 Gold Edition (EU) Franchises:. Use: selected The available animal companions are badger, wolf, brown bear, boar, hawk, panther, giant spider, dire wolf, and dire rat. That being said, the cleric offers a few advantages over the druid. Dismissal spell- 4th lvl bard spell For summon dependent casters like druids and mages, dismissal works wonders not to mention as an on the fly caster, you can use this situational spell as needed. Most of a Bard's useful spells are either defenses, offensive buffs, debuffs, or status. 2DA game data file. One of the few spells truly exclusive to the druid creates a mammoth wall of water up to three-hundred feet tall, three-hundred feet long, and fifty feet thick. You could even play a cleric that worships one of the nature. Hello and welcome to Lord Fenton Gaming plays Neverwinter Nights 2. Solved, on my Macbook Pro, you need to have three fingers on the track pad and then click on a memorized spell to unlearn it. Some differences to in-game listings may still need correction. 14 Modding. If you cast the spell before wild shaping then you can maintain concentration on the spell, and take any action or bonus action granted by the spell. Creatures with more than 6 HD are immune to the fear effect. Born of a supernatural bloodline, a Warlock seeks to master the perilous magic that suffuses his soul. The damage bonus is applied to the character, and is therefore not. -radius circle. 5. If an animal companion is killed, it cannot be. The spell imparts a physical transformation upon the subject, not unlike the process that produces a zombie. Spellcasting with shifter is done via spell-like abilities. I looked at a lot of builds (tapatalk and world of greyhawk as well as google), but 90% of druid builds is for dragon shape, which will arrive around lvl 30, and the build before is preparing for this moment - meanwhile. Virtue: Subject gains 1 temporary hp. Both the manual and the wiki say that Paladin spellcasting is Wisdom based, which also matches 3e rules. Blades of Fire: Your melee weapons deal extra fire damage. This Bard ain't so spoony. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially aberrations and undead creatures. You will soon have your God, and you will make it with your own hands. Caster Level(s): Bard 0, Cleric 0, Druid 0 Innate Level: 0 School: Conjuration Descriptor(s): Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Single Duration: Instant Save: Will 1/2 Spell Resistance: Yes. The standard values for this column are "CLS_SPKN_BARD" and "CLS_SPKN_SORC". Neverwinter Nights 2; Druids are awesome at higher levels. As a spellcasting class gains class levels they gain access to higher spell levels, a wider choice of spells known (either at current levels, or from gaining higher spell levels) and more spells per day. Also druid spells in general, with exceptions, do lowish damage but have great crowd control potential, due to how they have low damage but last long. Druid has too many concentration spells and. Both cleric and druid have good spells untop of there class bonuses. Basically there are two types are druids. The classes like straight class Clerics and Mages and Sorcs and whatnot the game Gives you NPC to fill those rolls usually. Then, start turning features back on 1 by 1 and taking notes. Each target's speed is increased by 50% as well. For spells: Generally pre level 6, spells should be primarily buffs and the odd disable for a Gish Wizard. Druid handbooks routinely use phrases like "Wild Shape-using druids are. Hi all! Brothermutant here. If it is slain, a second one is immediately summoned in its place. Expect a DC of 31 for. -NwN2 druid spell selection leaves a lot to be desired, possibly because NwN2 druids already get a ton of extra goodies feat-wise. Good and neutral clerics may spontaneously cast healing spells, evil clerics may spontaneously cast harming spells, and druids may spontaneously cast summoning. The. 1. com], but they can also do well as pure casters [nwn2db. You are surrounded by a ghostly nimbus of light that grants damage reduction 20/adamantine, prevents all spells of level 2 or lower from affecting you and provides 25% concealment. Wildshape features are dependent on total level, not druid levels. Elemental Wild Shape in the fully patched version of NWN, granted the druid the use of the elemental's extraordinary, supernatural, and spell-like abilities. Creatures with 5 or more hit dice can not be affected by this spell. NWN2: Realms of Trinity Wiki. Spells Category page Edit A spell is a one-time magical effect that come in two types: arcane (cast by bards, sorcerers, wizards, and assassins) and divine (cast by clerics,. Yea on PCs with 2/3 buttons, right click would forget. I'd grab a BEAR for animal companion. The druid's is slightly more targeted to the enemy than it is to the ally as with the cleric. A few questions: I played this when it first came out and had little clue as to how to build my character and have only a slightly better idea today (this was my first DnD game i actually beat and xpacs). This is why I compiled a list of arcane spells in Neverwinter Nights 2 and assessed each one's value. 15. edit: here is the link to the char builder I like to use for NWN2. However, since NWN2 uses summon creature spells instead of summon nature's ally spells, the choice of summons is restricted to a single animal type (a limitation of the. Favored Soul 20 is a legitimate power build. by randomsome1 Updated to v3. You do have to cast freedom on your animal companion and summon, but casting one then go fight your enemies in it and your enemies have to constantly saves vs reflex and will. The feats in this new category relate to the wild Shape ability, and all require it as a prerequisite . 24 still let's you keep a 30 level pet. Conjuration is also Transmutation's opposition school. Elanee (Neutral Good, Wood Elf, Druid) is a companion in Neverwinter Nights 2 official campaign. Theres better fighting classes to add over the ranger for sure, but dont count the ranger as a bad combo. Melee druids use most of their spell slots to buff up and crowd control, caster druids throw butt loads of damage and crowd control around. leshpar • 6 yr. So the best solution is to disable the restriction for all polymorph. Neverwinter Nights 2 Persistent World BGTSCC Discussion Forum. ago. Prerequisite: Druid level 1, ranger level 4 or cleric with the Animal domain. ago. The druid summons masses of flying insects, one swarm per two caster levels, that attack targets at random in the affected area. (Source: NWN EE, Pretty Good Character Creator module) Immunities are special in NWN. 0 - Initial Revision. Stormlord is a prestige class that was introduced in Mask of the Betrayer. You need foreknowledge of game mechanics, what enemies you will be facing in the game, any errors with the in-game documentation, and what works well in practice vs. Iron golems are immune to critical hit, death magic, disease, level drain, ability drain, mind-affecting, paralysis, poison, and sneak attack. My easiest run was with a druid. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially aberrations and undead creatures. Content: Spellsfixed – contains spells that were just fixed (no balancing done to the scripts or not brought into line with PnP). Also acts like a Sorcerer (chooses spells, spontaneous casting) but with Druid spell list, using Wisdom for spell level and Charisma for DC. Best PvE class. Leave as 0 for custom classes that add to existing spell casting classes. Their sneak attacks are really powerful but. Add to this the improvements he got in his skill point totals between 3. Rince and repeat. Gray dwarves are even less charismatic than shield dwarves, but make up for it with natural talents and spell-like abilities. In this NWN2 wiki, started on December 9, 2005, we are currently working on 3,818 articles. This is the opposition/prohibited school for when you choose Conjuration. 16-35 pixie, make up for rogue skills, opens every lock, finds and disarms every trap and casts improved invisibility. They have no books, no mentors, no theories - just raw power that they direct at will. These sizes are generally described with words such as Huge and Colossal, and use meters as a distance unit (where 1 meter equals 3. You can use a spear, take intuitive attack (wisdom instead of Strength for AB bonus), and take the Storm Lord PrC and a couple monk levels for wisdom AC and evasion. Wild shape is also fun. And in most fights you (or your companions) are killing stuff quickly. As a forth class you can use Hospitaler. Spell Tags: Control Environment. 9 druid - empowered spell. radius 10 ft. In this first Neverwinter Nights 2 build video, I am doing th. In addition, all enemies in the area of effect must make a reflex save or be knocked down for 2 rounds. Master of the spirit world, the spirit shaman follows a different divine tradition from that of the cleric or druid. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level. 2] Monks get incredible bonuses to attack rate and the Flurry of Blows ability which adds even more attacks, as. . They still have to actually find these spells as part of their adventure, just like how bards are constantly in search for their next story and song. Welcome to NWN2Wiki, a Neverwinter Nights 2 database that anyone can edit. Lucky is an excellent feat that nearly any class in the game would be happy to benefit from. In general druid spell list is worse than that od sorceror/wizard. 11 Lucky. Neverwinter Nights 2: Mask of The Betrayer. Spell Resistance: No. 1 Final, 103KB, 2007. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level. Neverwinter Nights 2 Persistent World BGTSCC Discussion Forum. if a fighting druid is something youre aiming for, then the rangers Dual Wield, and Imp 2-weapon. There are 2 separate flavors. Neverwinter Nights 2 and related logos are trademarks or registered. Then type removefeat xxxx, where xxxx is the number of the feat you want to give up for the crafting feat. Action Girl: Via her druid spells, or turning into something with lots of claws and teeth. NWN2 now feels more like a quick cash in on 3. . That same AC boost works when druids shift into animal form making them harder to kill. This spell creates a zone of silence around the target creature, preventing all within the area of effect from casting spells with verbal components. In both NWN and NWN2 the Druid has a very powerful spell selection, although these spells are something you need to grow a strategy around for rather than. In a group, they can strike fear into an. 2da for the icon used by this deity. Wizard: Same feats as Cleric. Healing spells have a reverse effect on undead, harming instead of healing them. Anyhoo, this spell, new for MotB, is actually a great spell even in a Ranger's hands. Druid Required for Extra Wild Shape, Natural Spell, Elephant's Hide, Oaken Resilience,Magical Beast Wild Shape, Dragon Shape Specifics. Use Automatic Natural spell does not allow casting while in any other forms other than the Druid's wild shape. As a result, the best Rogue/Druids will be those of equal or nearly equal level, say 10th level Rogue, 10th level Druid. Posted by ValH at 10:04 am on 04. Tsunami epitomizes a druid's ability to wield the power of nature in battle. The skill set is a tad better than most fighting classes, and the rangers spells (few as you may get) get the wisdom backing from the druid. In addition to spells, druids gain an increasing. 2 Neverwinter Nights: Enhanced Edition (German) 2 Planescape: Torment: Enhanced Edition (Deutsch) 6 Icewind Dale: Enhanced Edition. To prepare or cast a spell, a paladin must have a Wisdom score equal to at least 10 + the spell level. He channels a subtle energy, called ki, which allows him to perform. The target creature is healed for 4 points of damage. This spell does not affect living creatures. Other. Small - Unused; note that 5 feet in NWN2 doesn't. So by 20 I'll have 16th level Bardsongs, up to 3rd. However, since NWN2 uses summon creature spells instead of summon nature's ally spells, the choice of summons is restricted to a single animal type (a limitation of the. Stormlords wield thunder and lightning like a warrior wields his sword. If cast on an ally, no saving throws or spell resistance checks are necessary. Crafting Guide by Offkorn. Neverwinter Nights 2 and related logos are trademarks or registered. You can melee in forms or cast depending on the situation. v. A paladin must choose and prepare their spells in advance. The mod adds various elements such as selectable bard songs, two-handed axes, and over 70 new spells into your BG2, Tutu,. Paladins don't need WIS to cast spells; Druids and Clerics have WIS-based spellcasting, but for Paladins, it's based on their CHA. Divine spells are spells of religious origin powered by faith or by a deity. Neverwinter Nights 2 has a ReadMe file that shows the License Agreement and updated information about the game. It increases a spell's numerical effects by 50% in exchange for placing the spell two levels higher. com] or good all-rounders [nwn2db. The in-game spell description states +4 armor bonus to AC, but the spell actually gives a +4 shield enhancement to AC. I'm talking about a Cleric/Stormlord character. Either can get dragon shape so if thats all your after, epic druid is still nice for spells. There is also an override version that can be used by. It's unlikely you could activate spell completion items or use complex tools in an animal form however. In NWN 2 was a feat called "natural spell", which enabled the druid to cast spells while in wild shape. Druid and Wizard are fairly similar, but Cleric is a different thing altogether. Deafness also harms Bards since it stops them from singing or even using inspirations. NWN2 still a great game and the OC is Amazing, i loved the crossroad keep management and still. v. You can also summon different creatures (and buff them too) and turn undead. The bolts do 1d6 points of electrical damage per caster level (maximum 15d6), and the caster gets a +4 bonus to the spell's DC when targets attempt to save against it. You'd want outsider shape for unlimited ice storms and immunity to all but level 9 spells. Swarms have a base attack bonus of +6 (with an additional to hit bonus based on the caster's Wisdom modifier x 2) and do 2d6 points of damage when they hit. At Higher Levels. an animal or two for a fight, a Druid can befriend many useful animals. NWN:EE. This ability targets the summoner (unlike. This spell list is used by both Wizards and Sorcerers. Right now I'm level 10, 5 into cleric, the last 5 into stormlord. Pages: 1. NWN was faithful to the DnD 3. N8tronic Mar 31, 2020 @ 1:23am. High levels of wisdom increase the number of spells / day, and the spell difficulty class (DC) for saving throws. This spell opens a portal to the Lower Planes and calls forth a Balor to assail your foes. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level. About 40+dr, yes, he resists some of my spells (except if i use Mordenkainen's disjunction), i never found his in game statistics, so i've used DnD (probably 5E), but yes, he is probably weaker. Cleric 20 is insanely good. This should be your main focus for placing extra points at levels 4-8-12-16-20. How does it compare to the level 29. If you're a multi-class character with the Wildshape ability then you can take this feat and cast all spells while shape changed. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level (Wis 10 for 0-level spells, Wis 11 for 1st level spells, and so forth). Witch_Elf 15 years ago #2. Level 0 (All spells known) Flare - This spell is not limited by the target's HD, as opposed to daze. Contents: 1. 5E needed a full round action (at least 6 seconds casting time) to cast a spell with metamagic with the exception of those modified by the quicken spell feat, which took a swift action to cast as normal for that spell. Type of feat Druid Prerequisite Wisdom 13, Wild Shape Required for None Specifics This ability allows the Druid to cast spells while in wild shape or elemental wild shape forms. Qara will be about as strong as a player made Sorc. * Combat Casting: The Druid casts a lot in the midst of enemies, so Defensive Casting is useful if your Concentration is high enough. You don't lump paladin and bard in the same heap, so please, keep it comparable. Finally, the DC of the FS offensive spells is truly horrible. "c:My DocumentsNeverwinter Nights 2campaigns") [OPTIONAL: Download and install TonyK's Companion and Monster AI 2. For feats, Power Attack, Divine Might, Cleave, Knockdown, and Improved Knockdown would all be useful for a Paladin. Some feats such as Spell Focus can also increase the DC. It also increases the character's saving throws against spells. Players often see them as. Attributes: A Druid's primary spell casting attribute is wisdom. I thought the druid,shifter, monk builds were really good whats better then? 2 more replies. Also, druids are one of if not the strongest thing in neverwinter nights. To learn this spell, a.